How mincraft started

veryone’s been talking about Minecraft. You can’t go anywhere on the internet without seeing the all too familiar face of Minecraft’s mascot Steve giving that funny grin at you. Even the stores aren’t safe with shelves packed full of figurines, lego build sets, school supplies and books. Kids are talking about it at school while more and more parents find themselves scratching their heads. What could be so exciting about a world of 32-bit blocks?

What exactly is Minecraft?
Minecraft is an immersive sandbox video game. What that means in gaming terms is that players get to enjoy the contents of the game without many restrictions. Players can build, combat, and explore to your heart’s content. This might be why gamers of all ages have fallen in love with the concept in the first place. After all, it’s basically legos in a virtual world. Only with significantly more zombies.

The game is often known for its large amount of updates as it continues to grow and evolve into a deeper experience. More and more content is regularly being released for Minecraft across all platforms drawing players back into the world to discover and mine just one more block.

How did Minecraft get started?
Swedish indie company Mojang was founded in May 2009 by Markus Persson, otherwise known as Notch. Their first project together, Minecraft, went through a long process of Alpha and Beta testing leading up to the November 18, 2011 release on PC. Without any commercialized backing, Notch announced on January 12, 2011, that Minecraft passed one million sales after two short months.Minecraft was highly success for two years and grew exponentially. Eventually, Microsoft swooped in to purchase Mojang and its hit title for $2.5 billion.